The joy of looking at art is the joy of being presented with reality broken down and reconstructed, with as many of the systems, patterns and rules the artist uses as visible as possible.
We may not perceive them consciously, but our brains understand and enjoy the construct. When art does this with natural systems - light, water, trees, sky, earth, human beings - the result is a tangible joy.
My goal is to reconstruct reality, and bend my images of reality into the patterns and shapes that I break the world into, as an interpretation of visual, infinitely robust, and commonly experienced reality.
I have been a working professional artist since 1990. I have worked as a graphic designer, animation and motion graphic artist, 3d animator and digital & traditional illustrator.
After mostly not drawing since 1995, in 2012, I began investigating My original creative passions: Creating traditional art with my hands rather than with a computer.
Still, a guy's got to make a living. So, while I'm learning how to be as good an artist as my artist heroes, I'm still making motion graphics, 3d and traditional animation, graphic design and digital illustration for professional clients like Briggs & Stratton engines, G. E. Medical and others.
Although I have a BFA in graphic design from U. W. Eau Claire, I'm primarily a self-taught artist in the many techniques I use professionally. Besides comics like Jason Czaplicki's 'Grave World', I create large oil paintings, meticulous pencil illustrations, portraits and book covers.